
* When both the Type and Material match, Light get critical damage and Long ignore more armor. * When the Bow and Arrow types match there is a bonus. * Regular arrows are also craftable (with the right material perk). * 10 Worn arrows can be converted to 5 regular at the tanning rack. * Arrows are further split into Worn or regular, both of which can be bought from shops or looted. * All Bows and Arrows are split into 2 Types, Long and Light. (Please see for compatibility and perk code information) Patches for many popular mods are added which make them play nicely with ACEĪ large set of optional files that tweak various parts of game balance.ĭefinitely read this before uninstalling!

Synergy Bonuses automatically adds a multitude of bonus effects based on current perks, skills, items, race, etc. Gold is important again and shopkeepers know it too! Legendary really is legendary! No more super-items or armor-cap-reaching light armor! Sword&Dagger, Axe, and Mace perks are split up and each given a distinct playing style.Īttack from the back, the side, while running, go for Sure Footing. No more need to self-nerf! The seriously overpowered Enchanting skill tree is reworked. Now there is a much bigger difference between their playing styles.

Heavy and Light are too similar in vanilla. What!? Only ONE type of ranged weapon in Skyrim?! Not anymore! Now two different types of bows!
